Projects

World of Warcraft is one of the most iconic video games of all time. To reminisce about some of the great memories I have of its fictional world Azeroth, I decided to create a topographic map of it using my newly acquired Laser Cutter.
Tags: | Video Games Laser Engraving Maps |

David Jilg

For me, The Last of Us is the best video game ever made. Together with its sequel, it tells the story of Ellie Williams and Joel Miller. Due to the amazingly written characters, it is one of the most immersive stories you can experience and one that you will probably remember for the rest of your life. That's why I decided to reflect on this story with two related artworks.
Tags: | Video Games Maps Plotting |

David Jilg

Between 2016 and 2018 I did a lot of drone photography. Capturing the world from perspectives humans normally don't experience is still fascinating to me to this day. In this post, I go through some of my favorite shots I have taken over the years.
Tags: | Photography |

David Jilg

When someone close to me was diagnosed with cancer, I thought back to my favorite poem “Do Not Go Gentle Into That Good Night” by Dylan Thomas. I then collected my favorite poems about death and turned them into an artwork.

David Jilg

An automatic Windows update ruined one of my artworks, so I decided to turn it into an homage to the iconic Windows update screen.
Tags: | Plotting |

David Jilg

Recursion is a widely used concept in programming, but for many new programmers it is difficult to grasp. Visual aids can often help one to understand such concepts, and in the case of recursion, they also tend to look quite pleasing. Therefore, I decided to visualize the concept of recursion through a fractal tree.
Tags: | Plotting Programming |

David Jilg

A few years ago, I developed the Line Portrait Generator (LPG), a software for generating vector portraits consisting of only lines. The software has quite a few problems and limitations. For example, due to it being implemented in Python, it is rather slow. When I wanted to get more familiar with Go, I was looking for a project to implement with it. Therefore, I decided to reimagine the LPG in Go. Vecart is a tool for creating vector art specifically targeted at plotters or laser engravers. It can convert raster images (e.g., PNG, JPG) into vector graphics (.svg) made up of arbitrary shapes.
Tags: | Programming Software |

David Jilg

I wanted to dive deeper into audio processing, so I gathered some of the most memorable voice lines from some of my favorite video games and wrote a software to visualized their waveforms in an artwork.
Tags: | Video Games Plotting Programming |

David Jilg

I wanted to dive deeper into image processing and image transformation. At that time, I remembered a blog post from the artist Sergej Stoppel that I had read some time ago. He had developed several algorithms that could transform images into line art that could be drawn by a plotter. I decided to try to implement a similar algorithm myself using Python.
Tags: | Programming Software |

David Jilg

Data and process mining techniques can be applied in many areas to gain valuable insights, but accessibility to real-world process data is severely limited. The SAMPLE approach aims to mitigate this problem by generating multi-perspective synthetic event logs that make sense on a semantic level. DALG: The Data Aware Event Log Generator, allows users to generate synthetic event logs using the SAMPLE approach.
Tags: | Programming |

David Jilg

When I finished building my first CNC-machine, a plotter, I was looking for a simple project to test the machine and the software I had written to control it. At the time, I was playing a lot of Counter-Strike (CS). My favorite CS map has always been de_mirage. So I decided to visualize the map to validate my newly built plotter.
Tags: | Video Games Maps Plotting |

David Jilg